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How To Get To The Rift Eso

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Zone:
The Rift
(lore page)

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Ebonheart Pact
Zone Story Quests 18
Wayshrines 12
Delves six
Points of Interest 19
Striking Locales vii
Set up Stations 3
Public Dungeons one
Group Dungeons 1
World Bosses 6
World Events iii
Skyshards xvi
Notable Treasure
The Rift Antiquities
Regions
Stony Bowl, Ragged Hills, Smokefrost Peaks
Location
Southeastern Skyrim
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Skyrim's southernmost hold has a relatively temperate climate, thank you to northern mountains that cake the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich.

Achievements • Antiquities • Books

The Rift is the southeastern concord of Skyrim. Its capital is Riften, which is surrounded past rich autumnal forests. The local wild fauna includes stags, bears and sabre cats.

Contents

  • 1 Places
    • 1.one Delves
    • 1.2 Points of Involvement
    • 1.3 Hit Locales
    • 1.4 Set Stations
    • 1.v Mundus Stones
    • 1.half-dozen Public Dungeons
    • one.7 Group Dungeons
    • 1.8 World Bosses
    • 1.nine Globe Events
    • 1.10 Thespian Houses
    • 1.11 Wayshrines
    • 1.12 Unmarked Locations
  • ii Quests
    • 2.1 Quest Map
      • two.one.ane Fundamental
    • 2.2 Ebonheart Pact Story Quests
    • ii.three Stony Basin Side Quests
    • ii.4 Ragged Hills Side Quests
    • ii.v Smokefrost Peaks Side Quests
    • 2.6 Dungeon Quests
  • 3 Skyshards
  • 4 Notes
  • 5 Maps
  • half dozen Gallery

Places [edit]

  • ON-mapicon-City.pngRiften — A city in the eastern Rift. (map)

Delves [edit]

Points of Interest [edit]

  • ON-mapicon-Keep.pngBoulderfall Pass — A fort in the northern Rift, southwest of the Eastmarch gate. (map)
  • ON-mapicon-Keep.pngFallowstone Hall — A fort in the northern Rift, w of the Eastmarch gate. (map)
  • ON-mapicon-Crypt.pngForelhost — A mountain in the eastern Rift, southeast of Riften. (map)
  • ON-mapicon-Farm.pngFrostmoon Farmstead — A farm in the eastern Rift, south of Riften. (map)
  • ON-mapicon-Keep.pngFullhelm Fort — A fort in the southeastern Rift, in front of the Stonefalls gate. (map)
  • ON-mapicon-Town.pngGeirmund's Hall — An estate in the western Rift, northwest of Nimalten. (map)
  • ON-mapicon-Ruin.pngHonrich Tower — A ruined lakeside tower in the primal Rift, southeast of Nimalten. (map)
  • ON-mapicon-Town.pngIvarstead — A small town in the western Rift. (map)
  • ON-mapicon-Battlefield.pngLost Prospect — A mine in the eastern Rift. (map)
  • ON-mapicon-Town.pngNimalten — A town in the western Rift. (map)
  • ON-mapicon-Mine.pngNorthwind Mine — A mine in the northern Rift. (map)
  • ON-mapicon-Cave.pngPinepeak Cavern — A cave in the far northwest of the Rift. (map)
  • ON-mapicon-City.pngRiften — A city in the eastern Rift. (map)
  • ON-mapicon-Town.pngShor's Stone — A mining boondocks in the eastern Rift, just southwest of Eastmarch. (map)
  • ON-mapicon-Estate.pngSkald'southward Retreat — An estate in the key Rift, on the islands west of Riften. (map)
  • ON-mapicon-Ruin.pngTaarengrav — A ruin in the western Rift, west of Nimalten. (map)
  • ON-mapicon-Farm.pngTreva'southward Subcontract — A farm in the western Rift, eastward of Nimalten. (map)
  • ON-mapicon-Battlefield.pngTrolhetta — A mountain in the southeastern Rift, south of Forelhost. (map)
  • ON-mapicon-Grove.pngVernim Forest — A forest located in the northern Rift. (map)

Striking Locales [edit]

Gear up Stations [edit]

Mundus Stones [edit]

Public Dungeons [edit]

  • ON-mapicon-Dungeon.pngThe King of beasts'south Den — An isolated valley in the far west of the Rift. (map)

Grouping Dungeons [edit]

  • ON-mapicon-GroupInstance.pngBlessed Crucible — A group dungeon found in the Rift. (map)

World Bosses [edit]

World Events [edit]

Player Houses [edit]

Wayshrines [edit]

Unmarked Locations [edit]

  • Arcwind Point — A Nordic ruin in the southwestern Rift, southwest of Nimalten. (map)
  • Nimalten Barrow — A Nordic burial crypt located beneath Nimalten.
  • Shor's Stone Mine — A mine in the village of Shor's Stone. (map)
  • Werewolf Ritual Site — A sacred place to Hircine only northeast of Behemothic Camp. (map)

Quests [edit]

Quest Map [edit]

The Rift
Beneath the Stone Unearthed Storming the Hall To Vernim Woods
Unsafe Wedlock Gift of the Worm Through the Shroud To Nimalten
Curtained Weapons Pinepeak Caverns Calling Hakra A Grave Situation
Tomb Beneath the Mountain The Shackled Guardian
To Taarengrav To Pinepeak Caverns
Honrich Tower To Honrich Belfry The Shards of Wuuthrad
Shattered Hopes
A Behemothic in Smokefrost Peaks In His Wake Pulled Under To the Rex
Securing the Pass Stomping Sinmur Worm Cult Summoner

Key [edit]

Ebonheart Pact Story Quests [edit]

Stony Bowl
Ragged Hills
Smokefrost Peaks
Alternate Story Pointers

Stony Basin Side Quests [edit]

  • Aiding Sigunn: Assistance recover a merchant's supplies from a giant.
  • Breaking the Coven: Eradicate the Hagraven coven at Northwind Mine.
  • Drinkable, Potable, and Exist Merry: Investigate a keg of enchanted wine found in a bandit lair.
  • The Farmer's Champion: Save the survivors of a Worm Cult set on.
  • Finding Winter's Hammer: Recover Winter's Hammer from bandits at Fort Greenwall.
  • Kalodar'southward Bye: Help find a adult female'south missing father.
  • Move out Miners: Rescue the Shor's Stone miners from the Reachmen.
  • Raise the Colors: Impale the leaders of the Reachmen tribes at Boulderfall.
  • Returning Wintertime'south Bite: Recover Winter'south Seize with teeth from cultists at Faldar's Tooth.
  • The Rise of Sage Svari: Help a skald go a sage.
  • Scouting the Mine: Find why the Reachmen have taken over Northwind Mine.
  • Smoke on the Horizon: Help defend Boulderfall Laissez passer.
  • Soul Harvest: Save the souls of the dead from the Worm Cult's animus geodes.
  • The Troubleshooter: Help bring two Worm Cult agents to justice.
  • Yngrel the Bloody: Rail down a wanted bandit in Stony Basin.

Ragged Hills Side Quests [edit]

  • Beneath the Surface: Rescue the Pact soldiers investigating Faldar'southward Molar.
  • A Business Proposition: Help recall a merchant's silks.
  • Trigger-happy Beasts of Ivarstead: Help a frightened adult female brand Ivarstead safer.
  • Geirmund'south Guardian: Join the trials to exist named Geirmund's Guardian.
    • Trial of the Trunk: Pick a fight with someone at Geirmund's Hall.
    • Trial of the Mind: Find the answers to riddles and rhymes hidden effectually Geirmund's Hall.
    • Trial of the Spirit: Follow Kyne'southward path of burn around Geirmund'due south Hall.
  • Geirmund'south Oath: Participate in a drinking competition at Geirmund'due south Hall.
  • Prisoner Dilemma: Free several Pact prisoners from the King of beasts Guard and place the turncloak.
  • Issues Into Profit: Help a farmer bargain with an insect infestation.
  • Inquiry Subject: Help rescue a researcher's colleague.
  • A Ritual in the Ragged Hills: Terminate the Worm Cult ritual at the Ragged Hills Altar.
  • Save Your Vocalism: Rescue some drunken bards from a giant camp.
  • Shroud Hearth Barrow: Find out what is happening inside Shroud Hearth Barrow.
  • Soldier Down: Help the wounded soldiers effectually Honrich Tower.
  • A Valuable Distraction: Distract the Lion Guard until reinforcements tin make it.
  • Where the Frostheart Grows: Assist retrieve medicine for a dying pilgrim.

Smokefrost Peaks Side Quests [edit]

  • All's Fair: Investigate reports of black market place appurtenances in Riften's marketplace.
  • Approaching Thunder: Prepare for an undead attack at Fullhelm Fort.
  • Blood Upon the Soil: Investigate the murders of a Rift farming family unit.
  • A Diamond in the Root: Find and evangelize a brigand'southward diamond to a Riften fence.
  • Guard the Noesis: Help protect the knowledge of the skalds.
  • Into the Outside: Help recover some stolen Dwemer artifacts.
  • Lost Companions: Help detect some missing companions.
  • Names of the Fallen: Collect the amulets of the fallen Pact soldiers.
  • Redguard on the Run: Help track downwards a fugitive Redguard.
  • Ritual at the Dragonshrine: Stop the Worm Cult ritual at the Smokefrost Dragonshrine.
  • A Ritual in Smokefrost Peaks: Stop the Worm Cult ritual at the Smokefrost Peaks Altar.
  • River of Names: Find personal items to identify the Worm Cult's murdered captives.
  • Vocal of Awakening: Find out why the sky has turned a nightmarish purple.
  • Those She Devours: Salve some captives from having their souls consumed in a necromancer's rituals.
  • The Thunder Breaks: Drive the undead out of Fullhelm for good.
  • A Walk Above the Clouds: Climb a treacherous mountain to call up a shard of Wuuthrad.
  • Required for Cadwell's AlmanacWorm Cult Summoner: Defeat the Worm Cult Spirit Healer at Trolhetta.

Dungeon Quests [edit]

Skyshards [edit]

Clue Location Notes
Braced against air current near the mine. Beside exit to Northwind Mine (map)
Exist Shor to search all over the stone. Beside Fallowstone Hall (map)
Nearly discovered by a mauled stablehand. North of Treva's Farm, westward of Mammoth Ridge (map)
Cultists' prize near Ragged Hills. West of Angarvunde Mound (map)
Scour the crags well-nigh Avanchnzel. Just northwest of Avanchnzel with Bears (map)
Due south where worms swarm the barrow. Due south Taarengrav, behind rocks in a crate. (map)
A prospect constitute. Left of Lost Prospect Sanctum (map)
Walk above the clouds. Atop Forelhost, there is a stone gate uphill with 2 torches on each side, skyshard is beside it, (map) You must at to the lowest degree start the quest, A Walk Above the Clouds to proceeds access to the dungeon that leads to the highest point on the mountain. You'll demand to go on the bonfires lit to keep from freezing to death when you get for this one.
Stay alert betwixt Riften and Greenwall. On the road from Riften to Fort Greenwall, closer to the city, in the rocks beyond the road from a edifice on right. (map)
Clank of gears and hiss of steam. Avanchnzel left after entering (map)
Guarded past bears in the hollow. Broken Helm Hollow, Large room, far right afterward inbound. (map)
Deep in the roots of the tooth. Faldar'southward Tooth, small room plough right afterward entering. (map)
Where greenish grows in the fort's wall. Fort Greenwall, in the middle room with the hole in the flooring (map)
Take a shrouded approach. Shroud Hearth Barrow, in the middle room, on the right side. (map)
Tread advisedly; don't break a leg. Snapleg Cavern, room far right outside (map)
Protected by wraiths in a creature'southward den. King of beasts'south Den, go through most to the concluding army camp, correct before that camp go Northwest to skyshard in rocks with ice wraiths. Just to the north of the southernmost entrance to Giant's Crush (map)

Notes [edit]

  • This region also appeared in Skyrim.

Maps [edit]

Gallery [edit]

Source: https://en.uesp.net/wiki/Online:The_Rift

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